Crackdown 2 Wiki

Crackdown (Called SwatLevel in files) is the ninth chapter in Hotline Miami, occurring in May 31st, 1989. This is the only chapter where killing all Russian mobsters is optional. The only other chapter in the series with this feature is First Trial. The level is also the only explicit depiction.

Contents.Gameplay Crackdown 2 is modeled similarly to its predecessor Crackdown, a third-person shooter in game play. The player character is an advanced super-powered officer for the city-funded 'Agency', known simply as the 'Agent'. This time around, players choose one of four faces and armor colours (eight colours if they pre-ordered it), instead of just the preset heads offered before. Along with that, the orbs have been carried on from the first game, and the Agent's powers are expanded and enhanced such as the Agility Skill which now allows the Agent to jump higher than in Crackdown, glide, and gain access to the helicopter landing pad at the Agency Tower. The player is able to commandeer any number of vehicles in the game, including Agency vehicles, Peacekeeper Cruisers and a large number of civilian vehicles that the Cell have armor plated. Checkpoint races are back, both Road and Rooftop versions.

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Like Crackdown, the game allows for on-line in the main game, but now supports up to four players. The game also features competitive multiplayer modes for up to sixteen players. While the Crackdown supported System Link playing for co-op, Crackdown 2 does not feature the same option. Microsoft Producer Peter Connelly stated: 'It would've taken a half-day of work, for something that only a tiny percentage of gamers will ever use.'

In Crackdown 2, the player fights both the Cell, a terrorist organization, and 'Freaks,' strange infected. Both organizations' members can be killed with attacks, explosions, and bullets but there are special UV weapons made for the Freaks, who cannot survive in sunlight. Great little war game free.