Mario Party 7 Solo Cruise

Anyway, I'm trying to complete solo cruise, and my girlfriend is often times out for work so she can't always help me. Plus she's more of a PS gamer than a nintendo gamer herself. I constantly get screwed over in duel minigames during solo cruise, as I can't use teams like I do in party cruise. Windmillville is a Netherlands-themed board in Mario Party 7.Here, Koopa Shepherdesses are in charge of the Orb Shops, windmills and attractions.The goal of this board is to obtain as many Stars as possible through the purchase of windmills. The owner of each windmill gets a specific number of Stars (these are taken away if the windmill changes owner).

Unlockable Souvenirs(CMP = Cruise Milage Points; purchase in the Duty-free shop)Miracle Treasure Chest - Complete the Easy course in King of the River mode.Magic Lamp - Complete the Normal course in King of the River mode.Power Star Statue - Complete the Hard course in King of the River mode.1000 CMP - Chop Chop Helicopter - Play the Deluxe Cruise many times1000 CMP - Free Play Sub - Play every type of game in the Minigame Cruise1000 CMP - MSS Sea Star souvenir - Play every board in Party Mode. Lots of Mileage Points.the Hard WayDuty Free ShopMuster up all of your patience if you want to earn a huge stockpile of Mileage Points. But the only way to do so is to have already completed 5 of the Solo Cruise levels.

First, select the 'Solo Cruise'. Then pick the Bowser's Enchanted Inferno stage, the last level. You'll need to get a Star and somehow avoid all of Bowser's traps on the board and reach the central island, which is your starting point. There, you will challenge Bowser in a great showdown.

If you can defeat his task, you will earn around 700 or more Mileage Points at the end, not only for defeating your rival but big bad Bowser, too! However, this takes quite a while, for Bowser may sink the island with the Star into boiling laza during the game. Plus you have to worry about your opponent getting the Star first. If they do, another Star will appear somewhere else. It's up to you to get it and race to the island before your opponent does. If your rival beats you to it, don't worry: he'll probably lose, since he's on the 'Weak' setting. You'll have as many chances as you need before you use up all of the turns to overthrow Bowser, but if the turns are up, all the hours of clawing your way up will have been wasted.

Watch out for that and good luck!. Defeating BowserSolo CruiseAfter you've managed to climb to the uttermost top of the game, you'll face Bowser in a grand showdown. You'll enter Bowser's huge, tall castle in hopiong of reaching the 100th room of his lair. It's not like the Pit of 100 Trials.

All you have to do is dodge Bowser's and Koopa Kid's homing missles and flaming rocks while on an elevator-like platform. While dodging the hazards, hit the four Dice Blocks. The total numbers of the Dice Blocks you hit will add up and you'll move up that number of rooms. Obviously, the bigger numbers the better. Once you reach the tip top of his manor, Bowser will plummet off to an uncharted island with Koopa Kid right beind him! So long, Bowser!. Easy Mileage PointsDuty Free ShopAs you probably already know, you can purchase souvenirs and unlockables at the Duty Free Shop by swapping Mileage Points.

To earn easy Mileage Points, simply select 'Solo Cruise' and do the first level located at Grand Canal. You are only required to collect 2 Stars before your rival does. Wings of victory statue.

If you sucessfully complete this task, you will not only have earned 1 Mileage Point per how many spaces you moved, you receive an additional 500 Mileage Point reward for defeating your opponent. Continue this process at leat twice to earn a bountiful 1,000 or some odd Mileage Points!Mario Party 7 Easter Eggs.

WindmillvilleParty Cruise layoutSolo Cruise layoutAppeared inAvailabilityDefaultMusicWindmillville is a -themed board in. Here, are in charge of the, windmills and attractions. The goal of this board is to obtain as many as possible through the purchase of windmills. The owner of each windmill gets a specific number of Stars (these are taken away if the windmill changes owner).

Eternity warriors 2 from kirk tv. The battle for Northern Udar rages on! It's been 100 years since the First Demon War tore the land apart. Thanks to the Eternity Warriors the demon threat was held at bay. However the demons have been consolidating their power in a series of Demon Towers built in locations throughout Northern Udar.

Each of the four red windmills are worth one Star, the green windmills located at both corners of the stage are worth two Stars each, and the big yellow windmill located in the center of the board is worth three. To take control of a windmill, a player must have the greatest number of invested in it. Players are given the option to deposit coins into a windmill whenever they pass by it on the board, and a windmill – along with the Stars inside it – is owned by whoever has deposited the most coins in that windmill. There is a fixed and limited number of attainable stars on this board. When all windmills are under ownership, the maximum number of stars available is 11.

A variation of this mechanic was later reused in a board, named.The stage itself is full of interchangeable paths that shift every time a character passes through paths of special tulips. A character can also choose to ride a floating flower for ten coins. This will transport the character to one of several random spaces on the board.In Solo Mode, the winning condition is to be the first to get three stars from repairing three windmills. The red ones cost 20 coins to repair, the green ones cost 30, and the big yellow one costs 50.