Yume Nikki Dream Diary

The girl in the room, Madotsuki, is the protagonist of cult indie game Yume Nikki, which means 'Dream Diary'. Released by Japanese developer Kiriyama in 2004, it was soon translated into English. A weird game for the weird boys. Click to SUBSCRIBE MERCH!! Our email list!

About This Game An RPG Maker tour de force, and a divisively controversial work for fans.You are free to explore the various dream worlds at your own pace.If you check certain characters or items in the game you will collect an “Effect”. These “Effects” can be used to change the main character’s appearance.Some of these “Effects” have special actions or animations which you can activate by pressing 1 or 3 on the number pad.Yume Nikki is a very unique title that has become one of the most well-known indie games to come out of Japan.It is unlike any other RPG, especially in the fact that there really is no action or dialogue to speak of. This gives the game a very dark and foreboding atmosphere.

Can you make it to the secret ending?. There are no particular goals nor story of which to speak.

You simply walk around. Checking certain characters inside the dream will increase the number of 'Effects'.

Using 'Effects' will cause the main character's appearance to change. (During this time, you can use the 1 or 3 keys to implement special movements and effects.). Using the same 'Effect' a second time will cause the character to revert to their original form. 'Effects' can only be discarded inside rooms with many doors.FAQQ. There is a glitch or aspect ratio issue in the game.A. Please switch to Window mode by pressing F4 or Alt + Enter.Q. Why does the Japanese version crash?A.

The Japanese language coding in this game runs only on Japanese system locales. If you want to play the game in Japanese and it crashes, please change your system locale to Japanese.

Monsters ate my birthday cake. Monsters Ate My Birthday Cake follows Niko on his sweet and sickly saga of vengeance against the Boogins who nicked his yummy dessert. He, and a bunch of significantly more friendly monsters, will traipse across Gogapoe Island, solving logic puzzles and winning back his cake: slice by delicious slice.

Yume Nikki Dream Diary

. Summary: So long as you have a dream in your heart, there's nowhere to run. But if you go through the doors and explore what's beyond, you just might have a chance.

Play as a young girl as she explores the mysterious and unreal world of her dreams. Start off with no story or guide, as you So long as you have a dream in your heart, there's nowhere to run. But if you go through the doors and explore what's beyond, you just might have a chance. Play as a young girl as she explores the mysterious and unreal world of her dreams. Start off with no story or guide, as you experience the different worlds of her dreams, each one deeply shrouded in mystery. Run from the monsters that chase you, discover how to use the items you find, and solve the puzzles you come across to find clues to the mysteries scattered around you. There are 7 doors that exist within the dream, from which you can freely go through to different worlds as many times and in whatever order you like.

Discovering where the worlds are connected and what happens between them may be the key that brings you closer to your goal. An homage to the original Yume Nikki, created by indie game developer Kikiyama on RPG Maker and released in 2004, this reimagining has been made with the permission, cooperation, and supervision of the original creator. This time created with 3D graphics and a new game system, while still retaining the feel of the original world and characters. Yume Nikki: Dream Diary is a morbid, and profoundly engaging journey into a frontier rarely seen in games.

It mostly succeeds with its concepts, and while the visuals might turn off most people, those who get accustomed to them will appreciate just how effective they are at creating a strong uncanniness to its atmosphere. While there is no excuse for some of the technical flaws or control issues, the overall design is strong enough to carry the weight and suck people into this spiralling descent into madness. It has a great replay value, with alternate endings and even a couple of mini-games within the core game.