Puyo Puyo Tetris Arle
Arle Nadja (アルル・ナジャ) is a prominent character in the Puyo Puyo and (formally) Madou Monogatari series. She typically serves as the protagonist of the games created by Compile, though in SEGA's games, she tends to share her role as main protagonist with the characters Amitie and Ringo Andou.
. Compile (1991–2000). (1992–present)Creator(s)Kazunari YonemitsuFirst releaseOctober 25, 1991Latest releaseOctober 25, 2018Puyo Puyo (ぷよぷよ), previously marketed under the name Puyo Pop in North America and Europe, is a Japanese series of video games created. Has owned the franchise since 1998, with games after 2001 being developed. Puyo Puyo was created as a spin-off franchise to ( Sorcery Saga), a series of first-person dungeon crawler RPGs by Compile. The characters from Puyo Puyo originated from Madō Monogatari.
As of 2018, the series has shifted over 27 million copies (Including DL of free-to-play titles) worldwide since Sega obtained the rights. Title screenshot from the original MSX2 versionThe first game was developed by Compile and released in 1991 for the and; the latter release was published by as a pack-in for their Famimaga magazine.
The puzzle game features characters from the 1990, also developed by Compile. The game includes 'Endless' mode, where the player attempts to amass a large score, 'Mission' mode, where the player is given a pre-configured board and must attempt to satisfy conditions, and a two-player competitive mode. Compile and Sega collaborated to create an version of Puyo Puyo. It was released in October 1992 for Sega's System C2 hardware. Unlike the previous release, the game focuses entirely on competitive play; the single-player mode consists of a gauntlet consisting of either 3, 10, or 13 computer opponents, while the multiplayer mode allows two human players to battle each other. The game was ported to several major platforms in Japan, with the Mega Drive becoming a bestseller.The game was followed by in September 1994, also released for Sega System C2.
2 adds the ability to counter the opponent's chains; additionally, it changes the single-player gauntlet from a linear structure to a roulette-based structure that requires the player to pass certain score thresholds to advance. Like its predecessor, 2 was also released on a variety of home platforms. In 2004, it was included in the line of games. , released in 1996 for the Sega Titan Video arcade hardware, adds a 'Sun Puyo' mechanic that allows the player to send extra Nuisance to opponents., released in 1999 for the, adds character-specific powers that assist the player in clearing Puyo. Compile's final Puyo Puyo game, includes ports of the first two arcade games alongside original content.
Compile also released a variety of spin-off titles on home consoles, handhelds, and through their Disc Station. The Nazo Puyo series expands on the original Puyo Puyo's Mission mode, with the 1994 Nazo Puyo: Arle no Roux for, 1995 Super Nazo Puyo: Rulue no Roux for and 1996 Super Nazo Puyo 2: Rulue no Tetsuwan Hanjouki for Super Famicom introducing RPG elements. Other notable spin-offs include the Waku Waku Puyo Puyo Dungeon (1998, and ), (1998, Arcade and Dreamcast), and Arle no Bouken: Mahou no Jewel monster-collecting RPG (2000, ). Sonic Team-developed games first Puyo Puyo games were Minna de Puyo Puyo for the, released in Japan in 2001 and elsewhere in 2002 as.
It is one of three games named Puyo Pop, the others being the port of 2 and an -exclusive game. Sega released on November 26, 2003 for their NAOMI arcade hardware. The game features an almost entirely new set of characters, alongside new gameplay mechanics such as Fever Mode. Like its arcade predecessors, Fever was ported to many platforms; the Dreamcast version notably serves as Sega's final video game.
A rose in the twilight trophy guide. VisitMAINN E T W O R KA Rose in the TwilightSystemLanguageProtectionCD Cover: PC:: (Digital Download):IndexGame Fixes:.Game Releases. MULTI2: EN/JP (Digital Download: 04-2017)Related FileForums Posts.Related Games.Get it Here!.Backup & Installation Notes.
A direct sequel, was released in 2005. Fever 2 added more characters and an expanded single-player mode. Puyo Puyo 7, released in 2009, adds a third protagonist and includes a new 'Transformation' gameplay system. In addition, games celebrating Puyo Puyo's 15th and 20th Anniversary were released.
(2006) includes more than ten gameplay rulesets, including the rules of the first Puyo Puyo, 2, and Fever, reintroduces characters that were absent from the series since Minna de Puyo Puyo, and gives every character in the game a single-player story. (2011) adds even more rulesets, such as Sun rules. , released in 2014, includes both Puyo Puyo and gameplay.Puyo Puyo!! Quest is a RPG released for and in 2013.
Sega has claimed that the game is a major success, and stated that the game has reached 11 million downloads and a monthly income of over 500 million yen (approx. US$4 million, using February 20, 2015 exchange rates) as of February 2015.Puyo Puyo was a mini-game in in 2015.
In the mini-game, the Vocaloid you play with has to win against the Vocaloids that you are not playing as currently. Also costumes of Arle and the Dark Prince are unlockable in the mini-game.
Technically, the mini-game marks as the first Puyo Puyo game overseas in over a decade. Puyo Puyo Chronicle was released on December 8, 2016, in Japan for, as part of the original Puyo Puyo game's 25th anniversary with no plans for localization, despite the demand for it. Unlike the other anniversary games, it features an RPG mode, although the classic rules are also included, and features a new character named Ally.Puyo Puyo Champions (named Puyo Puyo eSports in Japan), a digital title with an emphasis on tournament play, was released for and on October 25, 2018 in Japan. It was released in North America and Europe on May 7, 2019.
International releases The 1992 arcade Puyo Puyo was translated to English with character name changes and minor visual changes to Harpy (renamed Dark Elf) character's skit. Many considered it an unofficial knockoff, until Sega added this version into their Sega AGES port on Nintendo Switch.
The Game Gear port of the 1992 arcade game, when used in a non-Japanese Game Gear, loads a similar version titled Puzlow Kids; however, the Game Gear version never officially left Japan. Instead of directly translating the Mega Drive version of the 1992 arcade game, Sega decided to replace the Madou Monogatari cast with villains. The resulting game, was released in 1993. Nintendo followed suit in 1995, modifying Super Puyo Puyo into ( Kirby's Ghost Trap in Europe). Also released a Puyo Puyo title for and the in August 1995, under the name.The next localized release was in 1999, when published the Neo Geo Pocket Color port of Puyo Puyo 2 in English as Puyo Pop. Unlike the arcade translation, most characters kept their original names; only the character Satan retained his English arcade title of the Dark Prince.
After the Game Boy Advance Puyo Pop, Puyo Pop Fever saw a worldwide release, with North America receiving the and versions and Europe receiving it on the majority of platforms it came out on. Finally, the Mega Drive version of 2 was released, untranslated, on the as an import title and the arcade version of 2 is included in.
Also the Puyo Pop was released worldwide in 2003. As the game was released worldwide, consequently also its Puyo Puyo mini-game saw release outside Japan. Ran a collaboration event with in July 2015. On January 12, 2017, it was announced that Puyo Puyo Tetris would come overseas on the and the in Q2 2017. This marks the first time a localized Puyo Puyo game was marketed overseas under its original name.Other releases An unofficial Puyo Puyo game named was featured as a for after the magazine commented that the lacks a good substitute. released its own version of Puyo Puyo for and named Timon & Pumbaa's Bug Drop in 1995 as part of the Disney's Game Shot series of PC games. This version features characters from, and Puyo are replaced by bugs.
This version was also included in the PC compilation game, simply titled Bug Drop. 2003's features an unlockable Puyo Pop minigame, which requires the use of the to download the minigame to a.In July 2005, released Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo (機動劇団はろ一座 ハロのぷよぷよ) (lit. 'Mobile Theatrical Company Haro: 's Puyo Puyo') in Japan for the GBA. It is based on the anime series and presented in the style of the series. In this game, Puyo are replaced by Gundam's mascot,.Other clones include the 1995 game Outfall for Amiga and Candy Crisis for Windows and OS X.On September 10, 2015, it was announced that Rin Hoshizora of the anime will serve as the new star of the Puyo Puyo games, though it is unknown if this is to be a one-time spin-off (similar to Haro no Puyo Puyo) or a part of the main series.A new mobile game, Puyo!! Touch, was released for iOS and Android devices in November 26, 2015.A free-to-play version, Puyo Puyo Vs., was released for and focuses on multiplayer battles, but the service shutdown in 2016 due to the low market-share of people playing.(2017) contains a Puyo Puyo minigame as a boss battle in the Chemical Plant Zone and as an unlockable mode, directly referencing Dr.
Robotnik's Mean Bean Machine. Director considered it the most 'complex' boss fight for them to develop.Puyo Puyo is playable via in-game arcade machines in. Gameplay The objective of the game is to defeat all opponents in a battle by causing the third spot from the left in the top row (which is depicted with a red X in later versions of Puyo Puyo) to become occupied by something that does not immediately leave. Puyo are round, slime-like creatures who, in most variations of the game, fall from the top of the screen in groups of two, three, and four. The piece can be moved, dropped, and rotated using the controller or joystick. The piece falls until it reaches another Puyo or the bottom of the screen.
When four or more Puyo of the same color line up adjacent to each other, the Puyo will connect to each other, 'Pop', and disappear. Puyo of the same color can connect horizontally or vertically, but not diagonally. The Puyo above those that are cleared fall onto other pieces or the bottom of the screen. Simultaneous Pops (同時消し, simultaneous erasing) are created when more than one group is formed at a time. A Chain is made when falling Puyo cause a new group of Puyo to Pop, making a chain reaction. When a Chain is achieved, Nuisance Puyo, or Ojama Puyo (お邪魔ぷよ, hindrance Puyo) are sent to either clog the opponent's screen or to cancel out (offset, 相殺) the Nuisance Puyo sent by the opponent.
Nuisance Puyo are translucent pieces that disappear when Puyo are popped next to them. If multiple groups of Puyo are cleared in succession due to a chain, the amount of Nuisance Puyo will increase based solely on the number of steps in the chain. Nuisance Puyo are cached above the opponent's playing field, and do not fall until the attacker's chain concludes, and then the defender puts down a piece. Nuisance Puyo block the opponents' playing fields, and can cause them to lose if one is placed the third spot from the left in the top row.
Development Puyo Puyo was originally conceived by Compile employee and founder Kazunari Yonemitsu. Yonemitsu felt that the puzzle games at the time had 'weak' characters and thus decided to create a puzzle game using characters from Compile's RPG series. The success of influenced Puyo Puyo's focus on competitive gameplay, with Yonemitsu trying out many mechanics in an attempt to recapture the fighting game's competitive nature.In March 1998, Sega obtained the rights to the Puyo Puyo series and its characters from Compile, while Compile continued to develop and publish Puyo Puyo games, even on platforms that Sega was competing against. These games include Sega in their copyright information. Prior to assuming full development duties for the franchise, Sega ported Puyo Puyo 2 to the and.Sales Sega Sammy reported in 2018 that the sum of physical copies sold, digital copies sold, unique registrations to Puyo Puyo!! Quest, and DL of free-to-play titles totals 27 million.
This figure does not account for units sold prior to Sega's acquisition of the series.References. Retrieved 9 November 2017. Official Japanese Mega Drive sales chart, September 1993, published in Mega (magazine) issue 12, page 12.
Retrieved 11 October 2017. Retrieved 11 October 2017. (PDF). Retrieved 11 October 2017.
Retrieved 11 October 2017. Retrieved April 23, 2019. Retrieved 22 April 2019. Retrieved 11 October 2017. Romano, Sal (13 January 2017).
Retrieved 13 January 2017. Archived from on 2016-09-19. Retrieved 2016-09-01. CS1 maint: archived copy as title. Craig Harris (February 26, 2004).
Retrieved April 10, 2016. Retrieved 11 October 2017.
Retrieved 11 October 2017. Retrieved 11 October 2017. September 10, 2015. Retrieved September 10, 2015.
November 12, 2015. Archived from on 17 November 2015. Retrieved 13 November 2015. Retrieved 11 October 2017. Dornbush, Jonathon (2017-10-02). Retrieved 2019-04-20. Ramos, Jeff (2017-12-29).
Retrieved 2019-04-20. 20 November 2016. Retrieved 11 October 2017. Tamer Koh (24 June 2013). Retrieved 11 October 2017. Sega Ages 2500 Vol 12: Puyo Puyo 2 Perfect Set information card.
Compile (1998). Pocket Puyo Puyo Sun, front cover and title screen.
'Programmed by Compile. ©Sega Enterprises, LTD.' . Compile (2000). Pocket Puyo Puyon, title screen.
'Developed by Compile 2000. ©Sega Enterprises, LTD.' .
Compile (2000). Arle no Bouken: Mahou no Jewel, front cover. '©Compile 2000. Characters ©Sega Enterprises, LTD.' (Translated). (PDF).
Retrieved 26 November 2019.External links.